- Fixed: dumpmap crashed when used outside a map.
- Exported A_DeQueueCorpse to DECORATE. It seems I forgot this when exporting A_QueueCorpse. SVN r542 (trunk)
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6 changed files with 17 additions and 2 deletions
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@ -1369,7 +1369,7 @@ bool CheckWarpTransMap (char mapname[9], bool substitute)
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// consoleplayer, playeringame[] should be set.
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//
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static char d_mapname[256];
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static int d_skill;
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static int d_skill=-1;
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void G_DeferedInitNew (const char *mapname, int newskill)
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{
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