- New: When using the D3D9 framebuffer, palette blending is now applied only

to the 3D area of the screen. This means the console and (the primary
  rectangular area of) the status bar are no longer blended.


SVN r601 (trunk)
This commit is contained in:
Randy Heit 2007-12-18 01:50:08 +00:00
commit c087e4d411
7 changed files with 174 additions and 14 deletions

View file

@ -1,3 +1,8 @@
December 17, 2007
- New: When using the D3D9 framebuffer, palette blending is now applied only
to the 3D area of the screen. This means the console and (the primary
rectangular area of) the status bar are no longer blended.
December 17, 2007 (Changes by Graf Zahl)
- Fixed: When a skybox viewpoint is destroyed it should clear all
sector references to itself.