- add multisample support

- fix BlurScene
- create the gbuffers needed by ssao
This commit is contained in:
Magnus Norddahl 2019-03-08 02:24:54 +01:00
commit c0c2743e89
4 changed files with 118 additions and 18 deletions

View file

@ -15,9 +15,32 @@ VkRenderBuffers::~VkRenderBuffers()
{
}
VkSampleCountFlagBits VkRenderBuffers::GetBestSampleCount()
{
auto fb = GetVulkanFrameBuffer();
const auto &limits = fb->device->deviceProperties.limits;
VkSampleCountFlags deviceSampleCounts = limits.sampledImageColorSampleCounts & limits.sampledImageDepthSampleCounts & limits.sampledImageStencilSampleCounts;
int requestedSamples = clamp((int)gl_multisample, 0, 64);
int samples = 1;
VkSampleCountFlags bit = VK_SAMPLE_COUNT_1_BIT;
VkSampleCountFlags best = bit;
while (samples < requestedSamples)
{
if (deviceSampleCounts & bit)
{
best = bit;
}
samples <<= 1;
bit <<= 1;
}
return (VkSampleCountFlagBits)best;
}
void VkRenderBuffers::BeginFrame(int width, int height, int sceneWidth, int sceneHeight)
{
int samples = clamp((int)gl_multisample, 0, mMaxSamples);
VkSampleCountFlagBits samples = GetBestSampleCount();
if (width != mWidth || height != mHeight || mSamples != samples)
{
@ -68,15 +91,38 @@ void VkRenderBuffers::CreatePipeline(int width, int height)
barrier.execute(fb->GetDrawCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT);
}
void VkRenderBuffers::CreateScene(int width, int height, int samples)
void VkRenderBuffers::CreateScene(int width, int height, VkSampleCountFlagBits samples)
{
auto fb = GetVulkanFrameBuffer();
SceneColorView.reset();
SceneDepthStencilView.reset();
SceneDepthView.reset();
SceneNormalView.reset();
SceneFogView.reset();
SceneColor.reset();
SceneDepthStencil.reset();
SceneNormal.reset();
SceneFog.reset();
CreateSceneColor(width, height, samples);
CreateSceneDepthStencil(width, height, samples);
CreateSceneNormal(width, height, samples);
CreateSceneFog(width, height, samples);
PipelineBarrier barrier;
barrier.addImage(SceneColor.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
barrier.addImage(SceneDepthStencil.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
barrier.addImage(SceneNormal.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
barrier.addImage(SceneFog.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
barrier.execute(fb->GetDrawCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT);
SceneColorLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
}
void VkRenderBuffers::CreateSceneColor(int width, int height, VkSampleCountFlagBits samples)
{
auto fb = GetVulkanFrameBuffer();
ImageBuilder builder;
builder.setSize(width, height);
@ -84,6 +130,18 @@ void VkRenderBuffers::CreateScene(int width, int height, int samples)
builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
SceneColor = builder.create(fb->device);
ImageViewBuilder viewbuilder;
viewbuilder.setImage(SceneColor.get(), VK_FORMAT_R16G16B16A16_SFLOAT);
SceneColorView = viewbuilder.create(fb->device);
}
void VkRenderBuffers::CreateSceneDepthStencil(int width, int height, VkSampleCountFlagBits samples)
{
auto fb = GetVulkanFrameBuffer();
ImageBuilder builder;
builder.setSize(width, height);
builder.setSamples(samples);
builder.setFormat(SceneDepthStencilFormat);
builder.setUsage(VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
if (!builder.isFormatSupported(fb->device))
@ -98,19 +156,41 @@ void VkRenderBuffers::CreateScene(int width, int height, int samples)
SceneDepthStencil = builder.create(fb->device);
ImageViewBuilder viewbuilder;
viewbuilder.setImage(SceneColor.get(), VK_FORMAT_R16G16B16A16_SFLOAT);
SceneColorView = viewbuilder.create(fb->device);
viewbuilder.setImage(SceneDepthStencil.get(), SceneDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
SceneDepthStencilView = viewbuilder.create(fb->device);
viewbuilder.setImage(SceneDepthStencil.get(), SceneDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT);
SceneDepthView = viewbuilder.create(fb->device);
}
PipelineBarrier barrier;
barrier.addImage(SceneColor.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
barrier.addImage(SceneDepthStencil.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
barrier.execute(fb->GetDrawCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT);
void VkRenderBuffers::CreateSceneFog(int width, int height, VkSampleCountFlagBits samples)
{
auto fb = GetVulkanFrameBuffer();
SceneColorLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
ImageBuilder builder;
builder.setSize(width, height);
builder.setSamples(samples);
builder.setFormat(VK_FORMAT_R8G8B8A8_UNORM);
builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
SceneFog = builder.create(fb->device);
ImageViewBuilder viewbuilder;
viewbuilder.setImage(SceneFog.get(), VK_FORMAT_R8G8B8A8_UNORM);
SceneFogView = viewbuilder.create(fb->device);
}
void VkRenderBuffers::CreateSceneNormal(int width, int height, VkSampleCountFlagBits samples)
{
auto fb = GetVulkanFrameBuffer();
ImageBuilder builder;
builder.setSize(width, height);
builder.setSamples(samples);
builder.setFormat(VK_FORMAT_A2R10G10B10_UNORM_PACK32);
builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
SceneNormal = builder.create(fb->device);
ImageViewBuilder viewbuilder;
viewbuilder.setImage(SceneNormal.get(), VK_FORMAT_A2R10G10B10_UNORM_PACK32);
SceneNormalView = viewbuilder.create(fb->device);
}