- Backend update from Raze.
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169053587c
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c0c9f8e15c
9 changed files with 81 additions and 36 deletions
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@ -1040,7 +1040,7 @@ void F2DDrawer::ClearScreen(PalEntry color)
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//
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//==========================================================================
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void F2DDrawer::AddLine(double x1, double y1, double x2, double y2, const IntRect* clip, uint32_t color, uint8_t alpha)
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void F2DDrawer::AddLine(const DVector2& v1, const DVector2& v2, const IntRect* clip, uint32_t color, uint8_t alpha)
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{
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PalEntry p = (PalEntry)color;
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p.a = alpha;
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@ -1064,8 +1064,8 @@ void F2DDrawer::AddLine(double x1, double y1, double x2, double y2, const IntRec
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dg.transform = this->transform;
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dg.transform.Cells[0][2] += offset.X;
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dg.transform.Cells[1][2] += offset.Y;
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mVertices[dg.mVertIndex].Set(x1, y1, 0, 0, 0, p);
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mVertices[dg.mVertIndex+1].Set(x2, y2, 0, 0, 0, p);
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mVertices[dg.mVertIndex].Set(v1.X, v1.Y, 0, 0, 0, p);
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mVertices[dg.mVertIndex+1].Set(v2.X, v2.Y, 0, 0, 0, p);
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AddCommand(&dg);
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}
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@ -1075,23 +1075,20 @@ void F2DDrawer::AddLine(double x1, double y1, double x2, double y2, const IntRec
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//
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//==========================================================================
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void F2DDrawer::AddThickLine(int x1, int y1, int x2, int y2, double thickness, uint32_t color, uint8_t alpha)
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void F2DDrawer::AddThickLine(const DVector2& v1, const DVector2& v2, double thickness, uint32_t color, uint8_t alpha)
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{
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PalEntry p = (PalEntry)color;
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p.a = alpha;
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DVector2 point0(x1, y1);
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DVector2 point1(x2, y2);
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DVector2 delta = point1 - point0;
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DVector2 perp(-delta.Y, delta.X);
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DVector2 delta = v2 - v1;
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DVector2 perp = delta.Rotated90CCW();
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perp.MakeUnit();
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perp *= thickness / 2;
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DVector2 corner0 = point0 + perp;
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DVector2 corner1 = point0 - perp;
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DVector2 corner2 = point1 + perp;
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DVector2 corner3 = point1 - perp;
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DVector2 corner0 = v1 + perp;
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DVector2 corner1 = v1 - perp;
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DVector2 corner2 = v2 + perp;
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DVector2 corner3 = v2 - perp;
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RenderCommand dg;
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