limit light alpha mult to renderflag
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5 changed files with 5 additions and 2 deletions
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@ -390,6 +390,7 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(RF2, ISOMETRICSPRITES, AActor, renderflags2),
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DEFINE_FLAG(RF2, SQUAREPIXELS, AActor, renderflags2),
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DEFINE_FLAG(RF2, STRETCHPIXELS, AActor, renderflags2),
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DEFINE_FLAG(RF2, LIGHTMULTALPHA, AActor, renderflags2),
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// Bounce flags
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DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),
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