- added object deserialization. It seems to work, at least the stuff I sampled looked like it was properly reatored and it triggers no error condition.

- always make the top level object randomaccess when opening a JSON file for reading. Some things won't work right if this is opened for sequential access.
This commit is contained in:
Christoph Oelckers 2016-09-23 00:45:41 +02:00
commit c17da32dbd
8 changed files with 149 additions and 28 deletions

View file

@ -209,6 +209,7 @@ enum EObjectFlags
OF_JustSpawned = 1 << 8, // Thinker was spawned this tic
OF_SerialSuccess = 1 << 9, // For debugging Serialize() calls
OF_Sentinel = 1 << 10, // Object is serving as the sentinel in a ring list
OF_LoadedPlayer = 1 << 11, // this gets flagged during deserialization so that the player checks in there can be simplified.
};
template<class T> class TObjPtr;