- exported all native components of APlayerPawn.
Only the class definition itself remains and needs to be taken care of.
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20 changed files with 139 additions and 272 deletions
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@ -1393,7 +1393,7 @@ int G_FinishTravel ()
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pawn->lastenemy = NULL;
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pawn->player->mo = pawn;
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pawn->player->camera = pawn;
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pawn->player->viewheight = pawn->ViewHeight;
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pawn->player->viewheight = pawn->player->DefaultViewHeight();
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pawn->flags2 &= ~MF2_BLASTED;
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if (oldpawn != nullptr)
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{
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