- updated common code from screenjob branch.

That is, all parts not related to cutscenes.
This commit is contained in:
Christoph Oelckers 2021-08-03 12:30:44 +02:00
commit c1a8776a15
16 changed files with 163 additions and 21 deletions

View file

@ -32,6 +32,8 @@ struct SystemCallbacks
void (*ConsoleToggled)(int state);
bool (*PreBindTexture)(FRenderState* state, FGameTexture*& tex, EUpscaleFlags& flags, int& scaleflags, int& clampmode, int& translation, int& overrideshader);
void (*FontCharCreated)(FGameTexture* base, FGameTexture* untranslated);
void (*ToggleFullConsole)();
void (*StartCutscene)(bool blockui);
};
extern SystemCallbacks sysCallbacks;