- more file system refactoring.

* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
This commit is contained in:
Christoph Oelckers 2020-04-11 13:26:42 +02:00
commit c1bb7de23a
61 changed files with 927 additions and 765 deletions

View file

@ -79,7 +79,7 @@ FFlatTexture::FFlatTexture (int lumpnum)
int area;
int bits;
area = fileSystem.LumpLength (lumpnum);
area = fileSystem.FileLength (lumpnum);
switch (area)
{