- more file system refactoring.

* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
This commit is contained in:
Christoph Oelckers 2020-04-11 13:26:42 +02:00
commit c1bb7de23a
61 changed files with 927 additions and 765 deletions

View file

@ -307,7 +307,7 @@ bool FIntermissionActionTextscreen::ParseKey(FScanner &sc)
{
// Check if this comes from either Hexen.wad or Hexdd.wad and if so, map to the string table.
int fileno = fileSystem.GetLumpFile(lump);
auto fn = fileSystem.GetWadName(fileno);
auto fn = fileSystem.GetResourceFileName(fileno);
if (fn && (!stricmp(fn, "HEXEN.WAD") || !stricmp(fn, "HEXDD.WAD")))
{
FStringf key("TXT_%.5s_%s", fn, sc.String);