- more file system refactoring.
* moved the sprite renaming out of the file system entirely into a caller-provided callback. * renamed several functions to closer match the terms of a file system. * moved the VM interface out of the implementation.
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61 changed files with 927 additions and 765 deletions
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@ -223,7 +223,7 @@ bool FScriptLoader::ParseInfo(MapData * map)
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// Try a global FS lump
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int lumpnum=fileSystem.CheckNumForName("FSGLOBAL");
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if (lumpnum<0) return false;
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lumpsize=fileSystem.LumpLength(lumpnum);
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lumpsize=fileSystem.FileLength(lumpnum);
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if (lumpsize==0) return false;
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fsglobal=true;
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lump=new char[lumpsize+3];
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