- more file system refactoring.
* moved the sprite renaming out of the file system entirely into a caller-provided callback. * renamed several functions to closer match the terms of a file system. * moved the VM interface out of the implementation.
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61 changed files with 927 additions and 765 deletions
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@ -949,7 +949,7 @@ CCMD (skins)
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static void R_CreateSkinTranslation (const char *palname)
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{
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FMemLump lump = fileSystem.ReadLump (palname);
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FileData lump = fileSystem.ReadLump (palname);
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const uint8_t *otherPal = (uint8_t *)lump.GetMem();
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for (int i = 0; i < 256; ++i)
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