- more file system refactoring.

* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
This commit is contained in:
Christoph Oelckers 2020-04-11 13:26:42 +02:00
commit c1bb7de23a
61 changed files with 927 additions and 765 deletions

View file

@ -949,7 +949,7 @@ CCMD (skins)
static void R_CreateSkinTranslation (const char *palname)
{
FMemLump lump = fileSystem.ReadLump (palname);
FileData lump = fileSystem.ReadLump (palname);
const uint8_t *otherPal = (uint8_t *)lump.GetMem();
for (int i = 0; i < 256; ++i)