- more file system refactoring.

* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
This commit is contained in:
Christoph Oelckers 2020-04-11 13:26:42 +02:00
commit c1bb7de23a
61 changed files with 927 additions and 765 deletions

View file

@ -284,7 +284,7 @@ int ReadPalette(int lumpnum, uint8_t *buffer)
{
return 0;
}
FMemLump lump = fileSystem.ReadLump(lumpnum);
FileData lump = fileSystem.ReadLump(lumpnum);
uint8_t *lumpmem = (uint8_t*)lump.GetMem();
memset(buffer, 0, 768);