- more file system refactoring.

* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
This commit is contained in:
Christoph Oelckers 2020-04-11 13:26:42 +02:00
commit c1bb7de23a
61 changed files with 927 additions and 765 deletions

View file

@ -526,7 +526,7 @@ int RunEndoom()
bool blinking = false, blinkstate = false;
int i;
if (endoom_lump < 0 || fileSystem.LumpLength (endoom_lump) != 4000)
if (endoom_lump < 0 || fileSystem.FileLength (endoom_lump) != 4000)
{
return 0;
}