Moved gl_dynlight to hwrenderer because it does not depend on any direct renderer info.

This commit is contained in:
Christoph Oelckers 2018-04-16 09:02:48 +02:00
commit c1ce6c90ca
12 changed files with 14 additions and 13 deletions

View file

@ -40,7 +40,8 @@
#include "g_levellocals.h"
#include "actorinlines.h"
#include "g_levellocals.h"
#include "gl/dynlights/gl_dynlight.h"
#include "hwrenderer/dynlights/hw_dynlightdata.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_lightdata.h"
#include "gl/system/gl_interface.h"