Made two Hexen maps compatibility options data driven

This commit is contained in:
alexey.lysiuk 2017-06-14 16:09:46 +03:00
commit c22017f981
2 changed files with 6 additions and 8 deletions

View file

@ -470,14 +470,6 @@ void CheckCompatibility(MapData *map)
ii_compatflags = COMPATF_SHORTTEX|COMPATF_LIGHT;
if (gameinfo.flags & GI_COMPATSTAIRS) ii_compatflags |= COMPATF_STAIRINDEX;
}
else if (Wads.GetLumpFile(map->lumpnum) == 1 && (gameinfo.flags & GI_COMPATPOLY1) && Wads.CheckLumpName(map->lumpnum, "MAP36"))
{
ii_compatflags = COMPATF_POLYOBJ;
}
else if (Wads.GetLumpFile(map->lumpnum) == 2 && (gameinfo.flags & GI_COMPATPOLY2) && Wads.CheckLumpName(map->lumpnum, "MAP47"))
{
ii_compatflags = COMPATF_POLYOBJ;
}
map->GetChecksum(md5.Bytes);