- Added the -norun parameter to quit the game just before video

initialization. To be used to check for errors in scripts without actually
  running the game.
- Added the -stdout parameter to the Windows version to send all output to
  a console, like the Linux version has done all along.


SVN r1486 (trunk)
This commit is contained in:
Randy Heit 2009-03-18 05:02:32 +00:00
commit c2aab5dd46
5 changed files with 182 additions and 37 deletions

View file

@ -1,4 +1,11 @@
March 16, 2009
March 17, 2009
- Added the -norun parameter to quit the game just before video
initialization. To be used to check for errors in scripts without actually
running the game.
- Added the -stdout parameter to the Windows version to send all output to
a console, like the Linux version has done all along.
March 16, 2009
- Added support for loading ZGL2 nodes. (Only useful with UDMF and maps with
more than 65534 lines.)