- Added the -norun parameter to quit the game just before video
initialization. To be used to check for errors in scripts without actually running the game. - Added the -stdout parameter to the Windows version to send all output to a console, like the Linux version has done all along. SVN r1486 (trunk)
This commit is contained in:
parent
314216343d
commit
c2aab5dd46
5 changed files with 182 additions and 37 deletions
|
|
@ -2637,6 +2637,12 @@ void D_DoomMain (void)
|
|||
|
||||
delete StartScreen;
|
||||
StartScreen = NULL;
|
||||
|
||||
if (Args->CheckParm("-norun"))
|
||||
{
|
||||
throw CNoRunExit();
|
||||
}
|
||||
|
||||
V_Init2();
|
||||
|
||||
files = Args->GatherFiles ("-playdemo", ".lmp", false);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue