Merge branch 'dynlightmodels'
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commit
c3562fead2
11 changed files with 163 additions and 9 deletions
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@ -328,7 +328,10 @@ void GLSprite::Draw(int pass)
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{
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if (gl_lights && GLRenderer->mLightCount && mDrawer->FixedColormap == CM_DEFAULT && !fullbright)
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{
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gl_SetDynSpriteLight(gl_light_sprites ? actor : NULL, gl_light_particles ? particle : NULL);
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if (modelframe && !particle)
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gl_SetDynModelLight(gl_light_sprites ? actor : NULL, false);
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else
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gl_SetDynSpriteLight(gl_light_sprites ? actor : NULL, gl_light_particles ? particle : NULL);
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}
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sector_t *cursec = actor ? actor->Sector : particle ? particle->subsector->sector : nullptr;
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if (cursec != nullptr)
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