Add vid_scalemode support to GL framebuffer
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9 changed files with 65 additions and 24 deletions
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@ -1260,8 +1260,8 @@ void Win32GLFrameBuffer::NewRefreshRate ()
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if (m_Fullscreen)
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{
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setmodeneeded = true;
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NewWidth = screen->GetWidth();
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NewHeight = screen->GetHeight();
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NewWidth = screen->VideoWidth;
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NewHeight = screen->VideoHeight;
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NewBits = DisplayBits;
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}
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}
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