- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.

- The stat meters now return an FString instead of sprintfing into a fixed
  output buffer.
- NOASM is now automatically defined when compiling for a non-x86 target.
- Some changes have been made to the integral types in doomtype.h:
  - For consistancy with the other integral types, byte is no longer a
    synonym for BYTE.
  - Most uses of BOOL have been change to the standard C++ bool type. Those
    that weren't were changed to INTBOOL to indicate they may contain values
    other than 0 or 1 but are still used as a boolean.
  - Compiler-provided types with explicit bit sizes are now used. In
    particular, DWORD is no longer a long so it will work with both 64-bit
    Windows and Linux.
  - Since some files need to include Windows headers, uint32 is a synonym
    for the non-Windows version of DWORD.
- Removed d_textur.h. The pic_t struct it defined was used nowhere, and that
  was all it contained.


SVN r326 (trunk)
This commit is contained in:
Randy Heit 2006-09-14 00:02:31 +00:00
commit c412b42703
175 changed files with 1489 additions and 1341 deletions

View file

@ -45,7 +45,7 @@
// all and only while initing the textures is beyond me.
#ifdef ALPHA
#define SAFESHORT(s) ((short)(((byte *)&(s))[0] + ((byte *)&(s))[1] * 256))
#define SAFESHORT(s) ((short)(((BYTE *)&(s))[0] + ((BYTE *)&(s))[1] * 256))
#else
#define SAFESHORT(s) LittleShort(s)
#endif
@ -91,7 +91,7 @@ FMultiPatchTexture::FMultiPatchTexture (const void *texdef, FPatchLookup *patchl
Parts = new TexPart[NumParts];
Width = SAFESHORT(mtexture.d->width);
Height = SAFESHORT(mtexture.d->height);
strncpy (Name, mtexture.d->name, 8);
strncpy (Name, (const char *)mtexture.d->name, 8);
Name[8] = 0;
CalcBitSize ();
@ -355,12 +355,12 @@ void FMultiPatchTexture::CheckForHacks ()
{
for (x = 0; x < x2; ++x)
{
const column_t *col = (column_t*)((byte*)realpatch+LittleLong(cofs[x]));
const column_t *col = (column_t*)((BYTE*)realpatch+LittleLong(cofs[x]));
if (col->topdelta != 0 || col->length != 0)
{
break; // It's not bad!
}
col = (column_t *)((byte *)col + 256 + 4);
col = (column_t *)((BYTE *)col + 256 + 4);
if (col->topdelta != 0xFF)
{
break; // More than one post in a column!
@ -403,7 +403,7 @@ void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int p
int lumplength = Wads.LumpLength(patcheslump);
if (numpatches > DWORD((lumplength-4)/8))
{
Printf("PNAMES lump is shorter than required (%ld entries reported but only %d bytes (%d entries) long\n",
Printf("PNAMES lump is shorter than required (%u entries reported but only %d bytes (%d entries) long\n",
numpatches, lumplength, (lumplength-4)/8);
// Truncate but continue reading. Who knows how many such lumps exist?
numpatches = (lumplength-4)/8;