Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET

This commit is contained in:
fdari 2014-09-28 15:06:52 +02:00
commit c4f0f95ec8
3 changed files with 28 additions and 19 deletions

View file

@ -56,6 +56,13 @@ AActor *COPY_AAPTR(AActor *origin, int selector)
case AAPTR_TRACER: return origin->tracer;
case AAPTR_FRIENDPLAYER:
return origin->FriendPlayer ? AAPTR_RESOLVE_PLAYERNUM(origin->FriendPlayer - 1) : NULL;
case AAPTR_GET_LINETARGET:
{
AActor *gettarget = NULL;
P_BulletSlope(origin, &gettarget);
return gettarget;
}
}
}