- took the sky cap color getter out of the texture system.

# Conflicts:
#	src/common/textures/textures.h
This commit is contained in:
Christoph Oelckers 2020-04-17 23:22:39 +02:00
commit c563f4993f
10 changed files with 92 additions and 83 deletions

View file

@ -64,8 +64,6 @@ void PolyHardwareTexture::Reset()
DCanvas *PolyHardwareTexture::GetImage(FTexture *baselayer, const FMaterialState &state)
{
FGameTexture *tex = state.mMaterial->Source();
if (!mCanvas)
{
int flags = state.mMaterial->GetScaleFlags();