- GLFlat split into API-dependent and -independent data.
No resorting of the files yet.
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15 changed files with 236 additions and 202 deletions
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@ -30,6 +30,9 @@
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#include "g_levellocals.h"
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#include "polyrenderer/scene/poly_light.h"
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EXTERN_CVAR(Float, skyoffset)
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PolySkyDome::PolySkyDome()
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{
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CreateDome();
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@ -212,7 +215,6 @@ Mat4f PolySkyDome::GLSkyMath()
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float y_offset = 0.0f;
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bool mirror = false;
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FTexture *tex = mCurrentSetup.frontskytex;
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float skyoffset = 0.0f; // skyoffset debugging CVAR in GL renderer
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int texh = 0;
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int texw = 0;
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