- make gl_finishbeforeswap more useful by handling the case where it causes stalls on NVidia.

This commit is contained in:
Christoph Oelckers 2016-12-25 22:56:18 +01:00
commit c5d75c18b4
2 changed files with 8 additions and 3 deletions

View file

@ -91,6 +91,7 @@ extern bool r_showviewer;
DWORD gl_fixedcolormap;
area_t in_area;
TArray<BYTE> currentmapsection;
int camtexcount;
void gl_ParseDefs();
@ -1356,6 +1357,7 @@ void FGLInterface::RenderTextureView (FCanvasTexture *tex, AActor *Viewpoint, in
}
tex->SetUpdated();
camtexcount++;
}
//==========================================================================