Changed rgba renderer to use a command queue system for its drawers
This commit is contained in:
parent
e2bcf5f4d7
commit
c5fcfb664f
9 changed files with 5272 additions and 3404 deletions
|
|
@ -1019,6 +1019,14 @@ void rt_initcols_pal (BYTE *buff)
|
|||
horizspan[y] = dc_ctspan[y] = &dc_tspans[y][0];
|
||||
}
|
||||
|
||||
void rt_span_coverage_pal(int x, int start, int stop)
|
||||
{
|
||||
unsigned int **tspan = &dc_ctspan[x & 3];
|
||||
(*tspan)[0] = start;
|
||||
(*tspan)[1] = stop;
|
||||
*tspan += 2;
|
||||
}
|
||||
|
||||
// Stretches a column into a temporary buffer which is later
|
||||
// drawn to the screen along with up to three other columns.
|
||||
void R_DrawColumnHorizP_C (void)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue