- more refactoring of AActor coordinate access.
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parent
5b610390e1
commit
c611456397
9 changed files with 105 additions and 51 deletions
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@ -427,7 +427,7 @@ void FCajunMaster::SetBodyAt (fixed_t x, fixed_t y, fixed_t z, int hostnum)
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{
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if (body1)
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{
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body1->SetOrigin (x, y, z);
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body1->SetOrigin (x, y, z, false);
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}
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else
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{
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@ -438,7 +438,7 @@ void FCajunMaster::SetBodyAt (fixed_t x, fixed_t y, fixed_t z, int hostnum)
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{
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if (body2)
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{
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body2->SetOrigin (x, y, z);
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body2->SetOrigin (x, y, z, false);
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}
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else
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{
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@ -465,10 +465,7 @@ fixed_t FCajunMaster::FakeFire (AActor *source, AActor *dest, ticcmd_t *cmd)
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float speed = (float)th->Speed;
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FVector3 velocity;
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velocity[0] = FIXED2FLOAT(dest->x - source->x);
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velocity[1] = FIXED2FLOAT(dest->y - source->y);
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velocity[2] = FIXED2FLOAT(dest->z - source->z);
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TVector3<double> velocity = source->Vec3To(dest);
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velocity.MakeUnit();
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th->velx = FLOAT2FIXED(velocity[0] * speed);
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th->vely = FLOAT2FIXED(velocity[1] * speed);
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@ -479,8 +476,8 @@ fixed_t FCajunMaster::FakeFire (AActor *source, AActor *dest, ticcmd_t *cmd)
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while (dist < SAFE_SELF_MISDIST)
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{
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dist += th->Speed;
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th->SetOrigin (th->x + th->velx, th->y + th->vely, th->z + th->velz);
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if (!CleanAhead (th, th->x, th->y, cmd))
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th->Move(th->velx, th->vely, th->velz);
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if (!CleanAhead (th, th->X(), th->Y(), cmd))
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break;
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}
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th->Destroy ();
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