Merge branch 'master' into float

# Conflicts:
#	src/g_heretic/a_hereticweaps.cpp
#	src/p_map.cpp
#	src/p_mobj.cpp
#	src/p_things.cpp
#	src/portal.cpp
This commit is contained in:
Christoph Oelckers 2016-03-15 00:16:13 +01:00
commit c64eee5b15
104 changed files with 1206 additions and 1073 deletions

View file

@ -262,6 +262,7 @@ struct_body(X) ::= struct_member(A) struct_body(B). { X = A; A->AppendSibling(B
struct_member(X) ::= declarator_no_fun(A). { X = A; }
struct_member(X) ::= enum_def(A). { X = A; }
struct_member(X) ::= const_def(A). { X = A; }
/*----- Constant Definition ------*/
/* Like UnrealScript, a constant's type is implied by its value's type. */