- added support code for indexed rendering from Raze.
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6 changed files with 39 additions and 12 deletions
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@ -58,7 +58,7 @@ public:
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void Swap();
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bool IsHWGammaActive() const { return HWGammaActive; }
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void SetVSync(bool vsync);
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void SetVSync(bool vsync) override;
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void Draw2D() override;
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void PostProcessScene(bool swscene, int fixedcm, float flash, const std::function<void()> &afterBloomDrawEndScene2D) override;
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