ThickFogDistance and ThickFogMultiplier MAPINFO variables adds thicker fog (Vulkan and OpenGL only) beyond ThickFogDistance, as long as it is possible. But default it is -1.f (disabled).
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@ -982,6 +982,8 @@ void FLevelLocals::Serialize(FSerializer &arc, bool hubload)
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("fogdensity", fogdensity)
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("outsidefogdensity", outsidefogdensity)
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("skyfog", skyfog)
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("thickfogdistance", thickfogdistance)
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("thickfogmultiplier", thickfogmultiplier)
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("deathsequence", deathsequence)
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("bodyqueslot", bodyqueslot)
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("spawnindex", spawnindex)
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