- moved the three remaining variables from PClassInventory to PClassActor so that PClassInventory can be removed.
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20 changed files with 89 additions and 109 deletions
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@ -541,7 +541,7 @@ static void ParseInsideDecoration (Baggage &bag, AActor *defaults,
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else if (def == DEF_Pickup && sc.Compare ("PickupMessage"))
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{
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sc.MustGetString ();
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static_cast<PClassInventory *>(bag.Info)->PickupMsg = sc.String;
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bag.Info->PickupMsg = sc.String;
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}
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else if (def == DEF_Pickup && sc.Compare ("Respawns"))
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{
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