- switched the entire status bar code to use FGameTexture.

- scale the automap parchment to clean 320x200 dimensions.
This commit is contained in:
Christoph Oelckers 2020-04-14 00:55:16 +02:00
commit c7db5b932e
16 changed files with 129 additions and 105 deletions

View file

@ -1170,7 +1170,7 @@ void C_DrawConsole ()
else if (ConBottom)
{
int visheight;
FTexture *conpic = TexMan.GetTexture(conback);
FGameTexture *conpic = TexMan.GetGameTexture(conback);
visheight = ConBottom;