- switched the entire status bar code to use FGameTexture.
- scale the automap parchment to clean 320x200 dimensions.
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16 changed files with 129 additions and 105 deletions
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@ -1170,7 +1170,7 @@ void C_DrawConsole ()
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else if (ConBottom)
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{
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int visheight;
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FTexture *conpic = TexMan.GetTexture(conback);
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FGameTexture *conpic = TexMan.GetGameTexture(conback);
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visheight = ConBottom;
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