- g_hexen almost done except for 3 things that require more extensive changes.

This commit is contained in:
Christoph Oelckers 2016-03-21 22:20:10 +01:00
commit c830801da3
31 changed files with 311 additions and 355 deletions

View file

@ -127,7 +127,7 @@ bool DBot::Check_LOS (AActor *to, angle_t vangle)
if (vangle == 0)
return false; //Looker seems to be blind.
return absangle(player->mo->__f_AngleTo(to) - player->mo->_f_angle()) <= vangle/2;
return absangle(player->mo->AngleTo(to), player->mo->Angles.Yaw) <= ANGLE2FLOAT(vangle/2);
}
//-------------------------------------