- g_hexen almost done except for 3 things that require more extensive changes.

This commit is contained in:
Christoph Oelckers 2016-03-21 22:20:10 +01:00
commit c830801da3
31 changed files with 311 additions and 355 deletions

View file

@ -53,13 +53,13 @@ DEFINE_ACTION_FUNCTION(AActor, A_Summon)
AMinotaurFriend *mo;
mo = Spawn<AMinotaurFriend> (self->Pos(), ALLOW_REPLACE);
mo = Spawn<AMinotaurFriend>(self->Pos(), ALLOW_REPLACE);
if (mo)
{
if (P_TestMobjLocation(mo) == false || !self->tracer)
{ // Didn't fit - change back to artifact
mo->Destroy ();
AActor *arti = Spawn<AArtiDarkServant> (self->_f_Pos(), ALLOW_REPLACE);
mo->Destroy();
AActor *arti = Spawn<AArtiDarkServant>(self->Pos(), ALLOW_REPLACE);
if (arti) arti->flags |= MF_DROPPED;
return 0;
}
@ -72,14 +72,14 @@ DEFINE_ACTION_FUNCTION(AActor, A_Summon)
else
{
mo->tracer = self->tracer; // Pointer to master
AInventory *power = Spawn<APowerMinotaur> (0, 0, 0, NO_REPLACE);
power->CallTryPickup (self->tracer);
AInventory *power = Spawn<APowerMinotaur>();
power->CallTryPickup(self->tracer);
mo->SetFriendPlayer(self->tracer->player);
}
// Make smoke puff
Spawn ("MinotaurSmoke", self->Pos(), ALLOW_REPLACE);
S_Sound (self, CHAN_VOICE, mo->ActiveSound, 1, ATTN_NORM);
Spawn("MinotaurSmoke", self->Pos(), ALLOW_REPLACE);
S_Sound(self, CHAN_VOICE, mo->ActiveSound, 1, ATTN_NORM);
}
return 0;
}