- Removed the r: ACS print cast. You can do it yourself with s: and an array.

- Changed all the bool arguments to the ACS ReplaceTextures and SectorDamage
  commands with a single flags argument. SectorDamage also gained extended
  functionality: you can now make it hurt only players, only non-players, or
  both. Previously, hurting only non-players was not possible.
- Added the HUDMSG_COLORSTRING flag for ACS hudmessages. If you OR it in with
  the message type, the color will be treated as a string naming the color
  you want to use, so now you can use custom colors with hudmessages.


SVN r318 (trunk)
This commit is contained in:
Randy Heit 2006-09-01 01:08:27 +00:00
commit c87be34b08
3 changed files with 62 additions and 33 deletions

View file

@ -1,3 +1,13 @@
August 31, 2006
- Removed the r: ACS print cast. You can do it yourself with s: and an array.
- Changed all the bool arguments to the ACS ReplaceTextures and SectorDamage
commands with a single flags argument. SectorDamage also gained extended
functionality: you can now make it hurt only players, only non-players, or
both. Previously, hurting only non-players was not possible.
- Added the HUDMSG_COLORSTRING flag for ACS hudmessages. If you OR it in with
the message type, the color will be treated as a string naming the color
you want to use, so now you can use custom colors with hudmessages.
August 30, 2006
- Added the FNameNoInit class that is exactly like FName except it does not
initialize its index, so it can be used from inside Actors without