- Finally implemented code to keep some or all of your inventory intact when

respawning in coop. Now the new inventory code should finally be complete. :-)
- Fixed: PROP_Inventory_PickupMessage was improperly defined for non-VC++
  compilation.


SVN r197 (trunk)
This commit is contained in:
Randy Heit 2006-06-18 04:10:47 +00:00
commit c87e2252ed
16 changed files with 231 additions and 77 deletions

View file

@ -529,6 +529,18 @@ void AInventory::Travelled ()
{
}
//===========================================================================
//
// AInventory :: OwnerDied
//
// Items receive this message when their owners die.
//
//===========================================================================
void AInventory::OwnerDied ()
{
}
//===========================================================================
//
// AInventory :: HandlePickup