- backend sync with Raze

Mostly code reformatting plus license and copyright adjustments
This commit is contained in:
Christoph Oelckers 2020-05-26 22:59:50 +02:00
commit c892fb1ddb
18 changed files with 126 additions and 98 deletions

View file

@ -873,7 +873,6 @@ void FMultipatchTextureBuilder::ResolveAllPatches()
for (int i = BuiltTextures.Size()-1; i>= 0; i--)
{
auto &buildinfo = BuiltTextures[i];
bool hasEmpty = false;
for (unsigned j = 0; j < buildinfo.Inits.Size(); j++)