- Backend update from Raze, mostly maintenance changes without new functionality.
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22 changed files with 90 additions and 43 deletions
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@ -378,9 +378,9 @@ bool FVoxelModel::Load(const char * fn, int lumpnum, const char * buffer, int le
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//
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//===========================================================================
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int FVoxelModel::FindFrame(const char * name)
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int FVoxelModel::FindFrame(const char * name, bool nodefault)
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{
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return 0;
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return nodefault? FErr_Voxel : 0; // -2, not -1 because voxels are special.
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}
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//===========================================================================
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