- Removed generational garbage collection from the string pool because it didn't

actually work.
- Turned the list of TabCommands into a TArray because I saw lots of console
  commands in the memory leak report at exit. Then I realized those were actually
  key bindings, so I changed the Bindings and DoubleBindings arrays into FString
  arrays.
- Fixed: FStringCVar was missing a destructor.
- Added TArray::Insert().
- Fixed: TArray::Delete() used memmove().
- Renamed Malloc(), Realloc(), and Calloc() to M_Malloc(), M_Realloc(), and
  M_Calloc() so that the debug versions can be defined as macros.
- Enabled the CRT's memory leak detection in WinMain().
- Moved contents of PO_DeInit() into P_FreeLevelData().
- Removed "PolyBlockMap = NULL;" from P_SetupLevel(), because the P_FreeLevelData()
  call it makes next does the exact same thing, but also freeing it if needed.
- Fixed: Unneeded memcpy in UnpackUserCmd() when ucmd and basis are the same


SVN r75 (trunk)
This commit is contained in:
Randy Heit 2006-05-04 03:49:46 +00:00
commit c8cdb52863
38 changed files with 264 additions and 242 deletions

View file

@ -662,7 +662,7 @@ CCMD (atexit)
}
for (int i = 1; i < argv.argc(); ++i)
{
GameAtExit *record = (GameAtExit *)Malloc (
GameAtExit *record = (GameAtExit *)M_Malloc (
sizeof(GameAtExit)+strlen(argv[i]));
strcpy (record->Command, argv[i]);
record->Next = ExitCmdList;
@ -1105,7 +1105,7 @@ void D_AddFile (const char *file)
}
file = f;
}
wadlist_t *wad = (wadlist_t *)Malloc (sizeof(*wad) + strlen(file));
wadlist_t *wad = (wadlist_t *)M_Malloc (sizeof(*wad) + strlen(file));
*wadtail = wad;
wad->next = NULL;