- Removed generational garbage collection from the string pool because it didn't
actually work. - Turned the list of TabCommands into a TArray because I saw lots of console commands in the memory leak report at exit. Then I realized those were actually key bindings, so I changed the Bindings and DoubleBindings arrays into FString arrays. - Fixed: FStringCVar was missing a destructor. - Added TArray::Insert(). - Fixed: TArray::Delete() used memmove(). - Renamed Malloc(), Realloc(), and Calloc() to M_Malloc(), M_Realloc(), and M_Calloc() so that the debug versions can be defined as macros. - Enabled the CRT's memory leak detection in WinMain(). - Moved contents of PO_DeInit() into P_FreeLevelData(). - Removed "PolyBlockMap = NULL;" from P_SetupLevel(), because the P_FreeLevelData() call it makes next does the exact same thing, but also freeing it if needed. - Fixed: Unneeded memcpy in UnpackUserCmd() when ucmd and basis are the same SVN r75 (trunk)
This commit is contained in:
parent
ea3b76815d
commit
c8cdb52863
38 changed files with 264 additions and 242 deletions
|
|
@ -648,7 +648,7 @@ void S_ParseSndSeq (int levellump)
|
|||
|
||||
static void AddSequence (int curseq, FName seqname, FName slot, int stopsound, const TArray<DWORD> &ScriptTemp)
|
||||
{
|
||||
Sequences[curseq] = (FSoundSequence *)Malloc (sizeof(FSoundSequence) + sizeof(DWORD)*ScriptTemp.Size());
|
||||
Sequences[curseq] = (FSoundSequence *)M_Malloc (sizeof(FSoundSequence) + sizeof(DWORD)*ScriptTemp.Size());
|
||||
Sequences[curseq]->SeqName = seqname;
|
||||
Sequences[curseq]->Slot = slot;
|
||||
Sequences[curseq]->StopSound = stopsound;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue