- fixed: The counters for the whirlwind were initialized too late, the first time they are needed is in P_CheckMissileSpawn, which gets called from inside P_SpawnMissile. Also took the opportunity and moved them to properties that are accessible from DECORATE.
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6 changed files with 20 additions and 9 deletions
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@ -516,7 +516,7 @@ void P_SerializeWorld (FArchive &arc)
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arc << zn->Environment;
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}
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if (SaveVersion >= 4533)
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if (SaveVersion >= 4532)
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{
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arc << linePortals;
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}
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