- adapted AActor to use TFlags

This commit is contained in:
Teemu Piippo 2015-04-04 19:40:43 +03:00
commit ca012bc9be
17 changed files with 127 additions and 92 deletions

View file

@ -1216,11 +1216,14 @@ void FParser::SF_ObjFlag(void)
if(mo && flagnum<26) // nullptr check
{
DWORD tempflags = mo->flags;
// remove old bit
mo->flags &= ~(1 << flagnum);
tempflags &= ~(1 << flagnum);
// make the new flag
mo->flags |= (!!intvalue(t_argv[2])) << flagnum;
tempflags |= (!!intvalue(t_argv[2])) << flagnum;
mo->flags = ActorFlags::FromInt (tempflags);
}
}
t_return.type = svt_int;