- made adjustments for changes to linedef delta.

This commit is contained in:
Christoph Oelckers 2016-03-29 16:31:58 +02:00
commit cadd8f2d4a
5 changed files with 18 additions and 18 deletions

View file

@ -1054,12 +1054,12 @@ void GLWall::BuildFFBlock(seg_t * seg, F3DFloor * rover,
to= (rover->flags&(FF_UPPERTEXTURE|FF_LOWERTEXTURE))?
0.f : FIXED2FLOAT(tci.RowOffset(mastersd->GetTextureYOffset(side_t::mid)));
to += FIXED2FLOAT(rowoffset);
to += FIXED2FLOAT(rowoffset) + rover->top.model->GetPlaneTexZF(rover->top.isceiling);
uplft.v=tci.FloatToTexV(to + FIXED2FLOAT(*rover->top.texheight-ff_topleft));
uprgt.v=tci.FloatToTexV(to + FIXED2FLOAT(*rover->top.texheight-ff_topright));
lolft.v=tci.FloatToTexV(to + FIXED2FLOAT(*rover->top.texheight-ff_bottomleft));
lorgt.v=tci.FloatToTexV(to + FIXED2FLOAT(*rover->top.texheight-ff_bottomright));
uplft.v=tci.FloatToTexV(to + FIXED2FLOAT(-ff_topleft));
uprgt.v=tci.FloatToTexV(to + FIXED2FLOAT(-ff_topright));
lolft.v=tci.FloatToTexV(to + FIXED2FLOAT(-ff_bottomleft));
lorgt.v=tci.FloatToTexV(to + FIXED2FLOAT(-ff_bottomright));
type=RENDERWALL_FFBLOCK;
CheckTexturePosition();
}