SVN r114 (trunk)

This commit is contained in:
Christoph Oelckers 2006-05-14 14:30:13 +00:00
commit caed57baa5
38 changed files with 372 additions and 393 deletions

View file

@ -376,6 +376,8 @@ static menuitem_t ControlsItems[] =
{ control, "Turn left", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"+left"} },
{ control, "Turn right", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"+right"} },
{ control, "Jump", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"+jump"} },
{ control, "Crouch", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"+crouch"} },
{ control, "Crouch Toggle", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"crouch"} },
{ control, "Fly / Swim up", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"+moveup"} },
{ control, "Fly / Swim down", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"+movedown"} },
{ control, "Stop flying", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)"land"} },
@ -476,7 +478,7 @@ static value_t ColumnMethods[] = {
static value_t BloodTypes[] = {
{ 0.0, "Sprites" },
{ 1.0, "Sprites and Particles" },
{ 1.0, "Sprites & Particles" },
{ 2.0, "Particles" }
};
@ -934,6 +936,7 @@ static menuitem_t DMFlagsItems[] = {
{ bitflag, "Mega powerups respawn",{&dmflags}, {0}, {0}, {0}, {(value_t *)DF_RESPAWN_SUPER} },
{ bitflag, "Fast monsters", {&dmflags}, {0}, {0}, {0}, {(value_t *)DF_FAST_MONSTERS} },
{ bitflag, "Allow jump", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_JUMP} },
{ bitflag, "Allow crouch", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_CROUCH} },
{ bitflag, "Allow freelook", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_FREELOOK} },
{ bitflag, "Allow FOV", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_FOV} },
{ bitflag, "Allow BFG aiming", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NO_FREEAIMBFG} },