SVN r114 (trunk)
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38 changed files with 372 additions and 393 deletions
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@ -663,7 +663,8 @@ void A_GunFlash (AActor *actor)
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return;
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}
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player->mo->PlayAttacking2 ();
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P_SetPsprite (player, ps_flash, player->ReadyWeapon->FlashState);
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P_SetPsprite (player, ps_flash, (player->ReadyWeapon->bAltFire && player->ReadyWeapon->AltFlashState != NULL) ?
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player->ReadyWeapon->AltFlashState : player->ReadyWeapon->FlashState);
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}
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