- fixed multiplication/division mixup in TextureAdjustWidth.

- fixed: For top textures an incorrect ceiling height was passed to DoTexture.
This commit is contained in:
Christoph Oelckers 2016-04-13 23:09:45 +02:00
commit caf80e74c4
2 changed files with 3 additions and 3 deletions

View file

@ -372,7 +372,7 @@ float FTexCoordInfo::TextureAdjustWidth() const
if (mWorldPanning)
{
if (mTempScale.X == 1.f) return mRenderWidth;
else return mWidth * mTempScale.X;
else return mWidth / mTempScale.X;
}
else return mWidth;
}