- Fixed: The new sound pausing on menu open interrupted Strife conversations.
- Did some very preliminary support for x64 compiling. - Now I see why makewad is using the __fastcall calling convention by default: Because the release zlib is built with it as well. - Fixed: Conversion from 'const char *' to 'char *' in DEM_SAVEGAME case in Net_DoCommand(). - Updated the project files for Visual C++ 2005. SVN r138 (trunk)
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31 changed files with 10421 additions and 2632 deletions
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@ -2195,7 +2195,7 @@ void Net_DoCommand (int type, byte **stream, int player)
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// Paths sent over the network will be valid for the system that sent
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// the save command. For other systems, the path needs to be changed.
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const char *fileonly = savegamefile.GetChars();
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char *slash = strrchr (fileonly, '\\');
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const char *slash = strrchr (fileonly, '\\');
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if (slash != NULL)
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{
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fileonly = slash + 1;
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