- Completely removed code for the PNG filter heuristic from the compiled code when it's been disabled.
- Added a temporary cvar called pal to play with the offset used by D3DFB::SetPaletteTexture(). SVN r701 (trunk)
This commit is contained in:
parent
2e613c3557
commit
cb47b3a1f7
2 changed files with 27 additions and 16 deletions
|
|
@ -55,6 +55,12 @@
|
|||
// size of the compression buffer it allocates on the stack.
|
||||
#define PNG_WRITE_SIZE 32768
|
||||
|
||||
// Set this to 1 to use a simple heuristic to select the filter to apply
|
||||
// for each row of RGB image saves. As it turns out, it seems no filtering
|
||||
// is the best for Doom screenshots, no matter what the heuristic might
|
||||
// determine, so that's why this is 0 here.
|
||||
#define USE_FILTER_HEURISTIC 0
|
||||
|
||||
// TYPES -------------------------------------------------------------------
|
||||
|
||||
struct IHDR
|
||||
|
|
@ -759,13 +765,12 @@ DWORD CalcSum(Byte *row, int len)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
#if USE_FILTER_HEURISTIC
|
||||
static int SelectFilter(Byte row[5][1 + MAXWIDTH*3], Byte prior[MAXWIDTH*3], int width)
|
||||
{
|
||||
#if 1
|
||||
// As it turns out, it seems no filtering is the best for Doom screenshots,
|
||||
// no matter what the heuristic might determine.
|
||||
return 0;
|
||||
#else
|
||||
DWORD sum;
|
||||
DWORD bestsum;
|
||||
int bestfilter;
|
||||
|
|
@ -880,8 +885,10 @@ static int SelectFilter(Byte row[5][1 + MAXWIDTH*3], Byte prior[MAXWIDTH*3], int
|
|||
}
|
||||
|
||||
return bestfilter;
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
#define SelectFilter(x,y,z) 0
|
||||
#endif
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
|
@ -894,9 +901,13 @@ static int SelectFilter(Byte row[5][1 + MAXWIDTH*3], Byte prior[MAXWIDTH*3], int
|
|||
|
||||
bool M_SaveBitmap(const BYTE *from, ESSType color_type, int width, int height, int pitch, FILE *file)
|
||||
{
|
||||
#if USE_FILTER_HEURISTIC
|
||||
Byte prior[MAXWIDTH*3];
|
||||
Byte buffer[PNG_WRITE_SIZE];
|
||||
Byte temprow[5][1 + MAXWIDTH*3];
|
||||
#else
|
||||
Byte temprow[1][1 + MAXWIDTH*3];
|
||||
#endif
|
||||
Byte buffer[PNG_WRITE_SIZE];
|
||||
z_stream stream;
|
||||
int err;
|
||||
int y;
|
||||
|
|
@ -917,17 +928,19 @@ bool M_SaveBitmap(const BYTE *from, ESSType color_type, int width, int height, i
|
|||
stream.avail_out = sizeof(buffer);
|
||||
|
||||
temprow[0][0] = 0;
|
||||
#if USE_FILTER_HEURISTIC
|
||||
temprow[1][0] = 1;
|
||||
temprow[2][0] = 2;
|
||||
temprow[3][0] = 3;
|
||||
temprow[4][0] = 4;
|
||||
|
||||
// Fill the prior row to 0 for RGB images. Paletted is always filter 0,
|
||||
// Fill the prior row with 0 for RGB images. Paletted is always filter 0,
|
||||
// so it doesn't need this.
|
||||
if (color_type != SS_PAL)
|
||||
{
|
||||
memset(prior, 0, width * 3);
|
||||
}
|
||||
#endif
|
||||
|
||||
while (y-- > 0 && err == Z_OK)
|
||||
{
|
||||
|
|
@ -957,11 +970,13 @@ bool M_SaveBitmap(const BYTE *from, ESSType color_type, int width, int height, i
|
|||
stream.avail_in = width * 3 + 1;
|
||||
break;
|
||||
}
|
||||
#if USE_FILTER_HEURISTIC
|
||||
if (color_type != SS_PAL)
|
||||
{
|
||||
// Save this row for filter calculations on the next row.
|
||||
memcpy (prior, &temprow[0][1], stream.avail_in - 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
from += pitch;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue