- complete restructuring of resource file handling for more flexibility and future
extensions. - Removed merging of special namespaces. For the texture manager this has become totally useless so there is no need to do this anymore. Not merging the namespaces also allows a much more reliable detection of lumps belonging to special namespaces so the ScanForFlatHack function is no longer needed. Instead, any lump up to F_END with a length of 4096 will be marked for inclusion as a flat texture if no F_START marker is found. - Made the counting of intermission stats in Doom a GAMEINFO option so that it can be activated in all games. SVN r1555 (trunk)
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@ -260,6 +260,7 @@ void FMapInfoParser::ParseGameInfo()
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GAMEINFOKEY_STRING(intermissionMusic, "intermissionMusic")
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GAMEINFOKEY_BOOL(noloopfinalemusic, "noloopfinalemusic")
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GAMEINFOKEY_BOOL(drawreadthis, "drawreadthis")
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GAMEINFOKEY_BOOL(intermissioncounter, "intermissioncounter")
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else
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{
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// ignore unkown keys.
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