- complete restructuring of resource file handling for more flexibility and future

extensions.
- Removed merging of special namespaces. For the texture manager this has
  become totally useless so there is no need to do this anymore. Not merging
  the namespaces also allows a much more reliable detection of lumps belonging
  to special namespaces so the ScanForFlatHack function is no longer needed.
  Instead, any lump up to F_END with a length of 4096 will be marked for 
  inclusion as a flat texture if no F_START marker is found.
- Made the counting of intermission stats in Doom a GAMEINFO option so that
  it can be activated in all games.


SVN r1555 (trunk)
This commit is contained in:
Christoph Oelckers 2009-04-23 22:49:38 +00:00
commit cc066bc409
27 changed files with 2788 additions and 2063 deletions

View file

@ -68,6 +68,7 @@
void P_SpawnSlopeMakers (FMapThing *firstmt, FMapThing *lastmt);
void P_SetSlopes ();
void BloodCrypt (void *data, int key, int len);
extern AActor *P_SpawnMapThing (FMapThing *mthing, int position);
extern bool P_LoadBuildMap (BYTE *mapdata, size_t len, FMapThing **things, int *numthings);